Опубликовано 24 мая, 2018 We would like to bring to your attention the update Lineage II Classic 2.0 Saviors: Antharas This update is created in honor of the first dragon Antharas, who appeared in the original game Lineage 2 many years ago. Now development of game universe Lineage 2 Classic has approached the re-introduction phase of the Earth Dragon and possibility of its raid. Tremble Elmoraden! Antaras was awakened from the age-old dream. It's one of the most powerful monsters, the life given to by the goddess Shilen. Challenge the undefeated dragon, explore the open catacombs, find yourself in the epicenter of the war for the Forgotten Island and show your superiority in the Clan Arena. Also in the game appiered special time zones with simplified epic bosses and a completely new location for the characters of level 79+. Catacombs and necropolises have finally opened in the world of Aden. They will also diversify the leveling of characters from level 40. The maximum level of characters has reached level 84 and blacksmiths can now make weapons of the best rank A. System changes Classes Items Hunting Zones QuestsOther Changes Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Daily Reward System New missions have been added: Level Mission Description Reward Description 40+ Clan Raid Attack (Weekly) The reward for victory over 1 enemy in the Clan Arena. XP/SP Scroll - High Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. 40+ Clan Raid Suppression (One-time) The reward for the victory over 20 enemies in the Clan Arena. 7-day Warrior’s Talisman - Defense 7-day item. Received PvE damage -3%, Magic Attack Resistance +2%, P./M. Skill Evasion +4%, Debuff Resistance +3%, Pull Resistance +10%. Duration: 7 days. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. 74+ Expedition on the Forgotten Island (One-time) The reward for killing 300 monsters on the Forgotten Island. XP/SP Scroll - High Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Clan ArenaNew group dungeon has been added: Clan Arena. Clan Arena is an instance zone that consists of stages during which clan members are required to kill raid bosses, 1 raid boss per stage. NPC: Leo Max number of participants: 40 Requirements: Clan level 3 and above, Command Channel with minimum 4 characters of the same clan. Instance cooldown: every Wednesday 6:30 server time. · Arena consists of 20 stages. · Boss levels range from 62 to 80. · Only 4 bosses can be killed during 1 entrance. · The progress is saved, so each week clan can get access to the next stage. · There is an option to start the Arena with a previously killed boss. · Only 20 minutes are given to complete all stages. · Clan Leader can prolong the period up to 5 times. Each prolongation costs 1 000 000 adena. · Each prolongation is random - 1-3 minutes. · After each boss’ death the timer stops for 1 minute and 40 reward boxes appear: Clan Arena Stage Standard Reward Special Reward 1-5 Battle Box Lv.1 1 XP ticket (Low, Mid or High-grade). 6-10 Battle Box Lv.2 11-15 Battle Box Lv.3 16-20 Battle Box Lv.4 Battle boxes contain: Item Possible reward Battle Box Lv.1 Daily Coin x1-x2 Proof Of Blood x1 XP/SP Scroll - Normal x1 Battle Box Lv.2 Daily Coin x1-x2 Proof Of Blood x1 Blood Crystal x1 XP/SP Scroll - Normal x1 Armor/Ornament Ingredient Box - B-grade x1 Weapon Ingredient Box - B-grade x1 Common Life Stone x1 Battle Box Lv.3 Daily Coin x2-x3 XP/SP Scroll - Normal x1 XP/SP Scroll - Medium x1 Armor/Ornament Ingredient Box - A-grade x1 Weapon Ingredient Box - A-grade x1 Weapon Supply Box - B-grade x1 Common Life Stone x1 Battle Box Lv.4 Daily Coin x2-x5 XP/SP Scroll - Medium x1 Common Life Stone x1 Mid-grade Life Stone x1 Scroll: Enchant Weapon - B-grade x1 Scroll: Enchant Armor - B-grade x1 Scroll: Enchant Weapon - A-grade x1 Scroll: Enchant Armor - A-grade x1 Cloth Piece x1 Ornament Supply Box (A-grade) x1 Armor Supply Box - A-grade x1 Weapon Supply Box - B-grade x1 Weapon Supply Box - A-grade x1. NPC Leo exchanges XP tickets to XP scrolls: Item Price XP Scroll: 10 mln. 1 Low-grade XP scroll ticket + 100 000 adena XP Scrol: 50 mln. 1 Mid-grade XP scroll ticket + 400 000 adena XP Scroll: 100 mln. 1 High-grade XP scroll ticket + 750 000 adena · Clan progress is saved and not reset even if Clan Leader changes. · After completing 5,10,15 and 20 stages a clan is rewarded with a passive skill: Skill Effect Clan Exuberance, Lv.1 (Completing 5 stages) Clan members’ HP/MP/CP Recovery Bonus +4% Received PVE Damage -3% EXP and SP Bonus +5% Clan Exuberance, Lv.2 (Completing 10 stages) Clan members’ HP/MP/CP Recovery Bonus +8% Received PVE Damage -5% EXP and SP Bonus +8% Clan Exuberance, Lv.3 (Completing 15 stages) Clan members’ HP/MP/CP Recovery Bonus +12% Received PVE Damage -7% EXP and SP Bonus +11% Clan Exuberance, Lv.4 (Completing 20 stages) Clan members’ HP/MP/CP Recovery Bonus +20% Received PVE Damage -10% EXP and SP Bonus +15% Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Cooldown of all Hero Skills cooldown has been changed: 15 minutes -> 1 hour Skills “Heroic Miracle”, “Heroic Berserker”, and “Heroic Valor” share a cooldown. Skills “Heroic Dread” and “Heroic Grandeur” also share a cooldown. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 New levels of the following skills have been added: Skill Character Level Class Anti Magic 80-84 Archmage, Soultaker, Mystic Muse, Storm Screamer, Arcana Lord, Elemental Master, Spectral Master, Hierophant, Dominator, Doomcryer, Eva's Saint, Shillien Saint, Cardinal M. Def. 80-84 Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar, Sword Muse, Spectral Dancer Bow Mastery 80-84 Sagittarius, Moonlight Sentinel, Ghost Sentinel Dagger Mastery 80-84 Adventurer, Wind Rider, Ghost Hunter Polearm Mastery 80-84 Dreadnought, Titan, Fortune Seeker, Maestro Sword/Blunt Weapon Mastery 80-84 Duelist, Titan, Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar, Sword Muse, Fortune Seeker, Maestro Fist Weapon Mastery 80-84 Grand Khavatari Dual Weapon Mastery 80-84 Duelist, Spectral Dancer Two-handed Weapon Mastery 80-84 Titan Weapon Mastery 80-84 Archmage, Mystic Muse, Storm Screamer, Soultaker, Elemental Master, Spectral Master, Arcana Lord, Cardinal, Eva's Saint, Shillien Saint, Hierophant, Dominator, Doomcryer Light Armor Mastery 80-84 Dreadnought, Duelist, Titan, Fortune Seeker, Maestro, Adventurer, Sagittarius, Wind Rider, Moonlight Sentinel, Ghost Hunter, Ghost Sentinel, Grand Khavatari, Cardinal, Hierophant, Eva's Saint, Shillien Saint, Dominator, Doomcryer, Arcana Lord, Elemental Master, Spectral Master Heavy Armor Mastery 80-84 Dreadnought, Duelist, Titan, Fortune Seeker, Maestro, Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar, Dominator, Doomcryer, Hierophant Robe Mastery 80-84 Archmage, Soultaker, Arcana Lord, Mystic Muse, Elemental Master, Storm Screamer, Spectral Master, Cardinal, Hierophant, Eva's Saint, Shillien Saint, Dominator, Doomcryer Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Classes Changes Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar All Knights · The following skills have received new levels: Skill Level Effect Aggression 80/81/82/83/84 Provokes the target with 2026/2039/2052/2065/2078 power Aggression Aura 80/81/82/83/84 Provokes nearby enemies to attack with. 2026/2039/2052/2065/2078 power Chain Strike 82 Pulls a selected target to you. Requires a shield. Phoenix Knight · The following skills have received new levels: Skill Level Effect Mass Shackling 80/82/84 Provokes nearby enemies and inflicts Hold for 10 seconds. Shield Stun 80/81/82/83/84 Makes an attack with a shield, stunning the target for 7 seconds. Requires a shield. Shield Strike 80/81/82/83/84 Attacks the enemy using a shield with 2534/2587/2639/2689/2738 power. Provokes the enemy. Requires a shield. Hell Knight · The following skills have received new levels: Skill Level Effect Horror 80/82/84 Frightens the enemy into fleeing for 7 seconds. Shield Stun 80/81/82/83/84 Makes an attack with a shield, stunning the target for 7 seconds. Requires a shield. Shield Strike 80/81/82/83/84 Attacks the enemy using a shield with 2534/2587/2639/2689/2738 power. Provokes the enemy. Requires a shield. Summon Dark Panther 82 Summons a dark panther that attacks with dexterity. Requires 8 C-grade Crystals Eva's Templar · The following skills have received new levels: Skill Level Effect Tribunal 80/82/84 Inflicts physical damage on the enemy with 1961/2001/2041 power and decreases the enemy's Critical Rate by 20% for 30 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. Guard Stance 80 Increases P. Def. by 310, and Shield Defense by 60%. Consumes MP proportionately to your level. Shillien Templar · The following skills have received new levels: Skill Level Effect Judgment 80/82/84 Inflicts physical damage on the enemy with 2241/2287/2333 power and decreases the enemy's Critical Damage by 20% for 30 seconds seconds when a sword, blunt weapon or dualsword is used. Over-hit. Lightning Strike 82 Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 5554. Paralyzes for 5 seconds. Duelist, Dreadnought, Titan, Grand Khavatari · Some skills have been rebalanced: Skill Class Changes War Cry Duelist, Dreadnought Duration increased 1min -> 2/3min. Duelist Spirit Duelist Duration increase, required level changed, new level added (82) Sonic Barrier Duelist Reduced cooldown. Reduced Momentum consumption Indestructible Sound Duelist Reduced Momentum consumption. Dual Weapon Defense Gladiator Reduced cooldown. Sonic Move Gladiator Reduced Momentum consumption. Thrill Fight Warlord Speed Decrease changed 20%-> 15%. Duelist · SP amount needed to learn certain skill has been changed. · The following skills have received new levels: Skill Level Effect Sonic Mastery 79 Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for standard physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to level 8 of Momentum can be absorbed. Triple Slash 80/81/82/83/84 Quickly strikes the target three times with 2673/2696/2719/2742/2765 power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit. Ignores shield block. Sonic Blaster 80/81/82/83/84 Hurls a deadly blast of force from the sword with 1908/1924/1940/1956/1972 power, stunning the target for 5 seconds. Requires a dualsword, sword or blunt to be equipped. Increases Power upon consuming Momentum, and consumes up to 2. Over-hit. Triple Sonic Slash 80/81/82/83/84 Gathers Momentum to inflict damage onto the enemy with 4827/4937/5046/5154/5261 power, increasing the damage as Momentum is consumed. Damage + 30% at max Momentum consumption of 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Sonic Rage 82/84 Attacks the target with a deadly energy storm with 225/235 power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. War Cry 43/80/83 Increases P. Atk. by 25% for 2 min/2 min 30 sec/3 min. Dreadnought · The following skills have received new levels: Skill Level Effect Thunder Storm 80/81/82/83/84 Swings a spear to attack nearby enemies with 2400/2452/2504/2556/2608 Power added to P. Atk. and causes Stun for 7 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. Critical. Stun Blast 83 Creates a powerful shock wave with 2991 Power added to P. Atk., inflicting damage and stunning the target and nearby enemies for 7 seconds. Decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. Target cancel is possible. War Cry 43/80/83 Increases P. Atk. by 25% for 2 min/2 min 30 sec/3 min. Titan · The following skills have received new levels: Skill Level Effect Excruciating Strike 80/81/82/83/84 Attacks the enemies in front of the character with 2952/2649/2706/2763/2820 Power added to P. Atk. Ignores 20% of the enemy's P. Def. Requires a sword/two-handed sword. Over-hit. Ignores Shield Defense. Fatal Strike 80/81/82/83/84 Attacks the enemy with 3848/3887/3926/3965/4004 added to P. Atk. Requires a sword or blunt weapon. Over-hit. Ignores Shield Defense. Sword Expert 82 Increases P. Atk. by 90, Accuracy by 3. Atk. Spd. Boost +80 when using a sword/two-handed sword. Continuously consumes MP proportionately to your level. Grand Khavatari · The following skills have received new levels: Skill Level Effect Force Mastery 79 Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for standard physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to level 8 of Momentum can be absorbed. Soul Breaker 80/81/82/83/84 Hurls an iron-fist to attack the target with 2741/2807/2873/2939/3005 Power added to P. Atk. and inflicts Stun for 7 seconds. Requires a fist weapon. Ignores Shield Defense. Over-hit. Force Blaster 80/81/82/83/84 Discharges a powerful energy beam at the enemy with 2227/2246/2265/2284/2303 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit. Critical. Hurricane Assault 80/81/82/83/84 Attacks the target with rapid consecutive strikes with 3225/3254/3283/3347/3370 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 2. Over-hit. Critical. Ignores Shield Defense. Raging Force 82/84 Attacks the target with a devastating burst of wind with 225/235 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, spear or dualsword. · “Bison Spirit Totem” skill effect has been changed: Skill Before After Bison Spirit Totem Requires a fist weapon. P. Atk. + 30% and Critical Rate + 300. When HP is 30% or below, P. Atk. + 10% and Critical Rate + 100. When HP is 60% or below: Possessed by a Bison's Spirit. For 1 minute, Accuracy + 6. Requires a fist weapon. Evasion +6, P. Atk. + 30%, P.Def. +15%, Atk.Spd. +10% and Critical Rate + 200. When HP is 30% or below, Evasion +4, P. Atk. + 20%, P.Def. +15%, Atk.Spd. +10% and Critical Rate + 100. When HP is 60% or below: Possessed by a Bison's Spirit. For 1 minute, Accuracy + 6. Fortune Seeker, Maestro Fortune Seeker · The following skills have received new levels: Skill Level Effect Hammer Crush 80/81/82/83/84 Attacks the enemy with 2741/2807/2873/2939/3005 Power added to P. Atk. and inflicts Stun for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. Spoil 80/82/84 Imbues a monster with magic that renders it susceptible to the Sweeper skill. Spoil Festival 80/82/84 Causes Spoil around the enemy. Tenacity 80 Enhances the body. For 5 minutes Stun Resistance is increased by +10, restores HP at a certain chance upon taking damage. Body Impale 82 Attacks the enemy with 3232 Power added to P. Atk., inflicts Stun for 5 seconds and dispels 1 buffs from a stunned target. Requires a blunt weapon. Ignores Shield Defense. Over-hit. Spoil Crush 83 Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Maestro · The following skills have received new levels: Skill Level Effect Hammer Crush 80/81/82/83/84 Attacks the enemy with 2741/2807/2873/2939/3005 Power added to P. Atk. and inflicts Stun for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. Tenacity 80 Enhances the body. For 5 minutes Stun Resistance is increased by +10, restores HP at a certain chance upon taking damage. Summon Mechanic Golem 81 Summons a mechanic golem that uses a cannon for ranged attacks. Requires 8 C-grade Crystals. Weapon Reinforcement 82 For 5 minutes enhances polearms and blunt weapons, increasing P. Atk. by 7%. At a certain chance decreases target’s Atk. Spd. and Casting Spd. by 15%. Adventurer, Wind Rider, Ghost Hunter · The following skills have received new levels: Skill Level Effect Backstab 80/81/82/83/84 Attacks the enemy's unprotected back with 7081/7231/7381/7581/7681 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Critical. Deadly Blow 80/81/82/83/84 Attacks the target's vital points. Over-hit. Requires a dagger. Power 6341/6404/64676530/6593. Critical Wound 81 Increases Critical Damage inflicted on the enemy by 15%. Vital points attack resistance -20%. Requires a dagger. Clear Movements 81 All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step". Lethal Blow 82 Attacks the target's vital points with 8577 Power added to P. Atk. Over-hit. Requires a dagger. Critical. Sagittarius, Moonlight Sentinel, Ghost Sentinel · The following skills have received new levels: Skill Level Effect Double Shot 80/81/82/83/84 Shoots 2 arrows in succession to attack the enemy with 5089/5132/5175/5218/5261 Power added to P. Atk. Requires a bow. Over-hit. Critical. Stun Shot 80/81/82/83/84 Fires an arrow with 2492/2552/2612/2672/2732 Power added to P. Atk. and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Target cancel is possible. Hawkeye/Sagittarius · “Hawk Eye” skill effect has been changed: Skill Before After Hawk Eye Lv. 1 Decreases P. Def. by 10% and increases Accuracy by 6 for 5 minutes. For 5 min. Skill Power +2%, Accuracy +6. Hawk Eye Lv. 2 Decreases P. Def. by 10% and increases Accuracy by 8 for 5 minutes. For 5 min. Skill Power +3%, Accuracy +8. Hawk Eye Lv. 3 Decreases P. Def. by 10% and increases Accuracy by 10 for 5 minutes. For 5 min. Skill Power +4%, Accuracy +10. · New level for skill “Snipe” has been added: Skill Level Effect Snipe Lv.9 80 For 2 minutes, increases Accuracy by 6, P. Atk. by 210, range by 200, and Critical Rate by 20% when using a bow. Decreases speed by 150. Moonlight Sentinel · New level for skill “Rapid Fire” has been added: Skill Level Effect Rapid Fire Lv.9 80 For 2 minutes, increases P. Atk. by 106 and Atk. Spd. by 20%. Decreases range by 40%. Requires a bow. Ghost Sentinel · The following skill has received new level: Skill Level Effect Dead Eye Lv.9 80 For 2 minutes, when using a bow, increases Accuracy by 3, P. Atk. by 220, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. Archmage, Soultaker, Mystic Muse, Storm Screamer Archmage · The following skills have received new levels: Skill Level Effect Body To Mind 40/52/58/66 Sacrifices your own HP to regenerate 22/35/47/61/80 MP Prominence 80/81/82/83/84 Ignites flames to inflict Fire damage on the enemy with 114/115/116/117/118 Power added to M. Atk. Fire Vortex 82 Stirs up a vortex connecting to the dimension of fire and inflicts fire damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by -5%, Atk. Spd. by -5%, and Casting Spd. by -5%. Consumes 16 MP every second. Over-hit. Fire Vortex Buster 84 Detonates a Fire Vortex that inflicts Fire damage on the enemy with 205 Power added to M. Atk. Soultaker · The following skills have received new levels: Skill Level Effect Body To Mind 80 Sacrifices your own HP to regenerate 80 MP Curse Gloom 76/78/80 Curses the enemy, momentarily reducing their M. Def. by 23%. Death Spike 80/81/82/83/84 Throws a bone to inflict damage on the enemy with 121/124/127/130/133 Power added to M. Atk. Requires 1 Cursed Bone. Vampiric Claw 80/81/82/83/84 Inflicts dark damage on the enemy with 113/114/115/116/117 Power added to M. Atk. Absorbs 40% of the damage as HP. Summon Cursed Man 83 Summons a Cursed Man. Requires 14 Spirit Ore. Mystic Muse · The following skills have received new levels: Skill Level Effect Hydro Blast 80/81/82/83/84 Releases a high pressure current to inflict Water damage on the enemy with 113/114/115/116/117 Power added to M. Atk. Ice Vortex 82 Stirs up a vortex connecting to the dimension of water and inflicts water damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by -20%. Consumes 14 MP every second. Over-hit is possible. Ice Vortex Crusher 84 Creates an Ice Vortex that inflicts Water damage on the enemy with 205 added to M. Atk. Mana Regeneration 80 Increases MP Recovery Bonus by +3.55. Consumes 7 Spirit Ores. For Storm Screamer. · The following skills have received new levels: Skill Level Effect Body To Mind 80 Sacrifices your own HP to regenerate 80 MP Hurricane 80/81/82/83/84 Creates a whirlwind that uses 113/114/115/116/117 Power to inflict Wind damage to the enemy. Wind Vortex 82 Stirs up a vortex connecting to the dimension of wind and inflicts wind damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Atk. Spd. by -10%, Casting Spd. by -10%. Consumes 14 MP every second. Over-hit is possible. Wind Vortex Slug 84 Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 205 Power added to M. Atk. Sword Muse, Spectral Dancer · Duration of songs and dances has been changed from 120 to 300 seconds, MP consumption has been slightly increased. · The following skill cooldown has been increased: Skill Before After Song of Purification Cooldown: 4 min. Cooldown: 10 min. Dance of Berserker Cooldown: 4 min. Cooldown: 10 min. · The following skills’ effects have been changed: Skill Before After Song of Invocation Increases all party members' Dark resistance by 20 for 2 minutes. For 5 min.a chance to receive P.Crit.Atk./M.Crit.Atk. -5/-10%. Song of Water Increases all party members' Evasion by 3 for 2 minutes. For 5 min increases max MP by 5%/10% and MP recovery by 15/20 Dance of Protection For 2 minutes, gives all party members the ability to decrease by 30 any environment-related damage received. For 5 min increases damage reflect protection by 10%/20% Sword Muse · The following skills have received new levels: Skill Level Effect Song of Warding 61 Increases all party members' M. Def. by 35% for 5 minutes. Song of Earth 71 Increases all party members' P. Def. by 30% for 5 minutes. Deadly Strike 80/81/82/83/84 Quickly strikes the target three times with 2957/3018/3079/3137/3194 Power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit. Sword Symphony 80/84 Attacks the enemy with 2109/2298 Power added to P. Atk. and blocks the use of magic skills for 10 seconds. Over-hit. Critical. Spectral Dancer · The following skills have received new levels: Skill Level Effect Dance of Fire 61 For 5 minutes, increases party members' P. Critical Damage by 38% Dance of the Mystic 69 For 5 minutes increases all party members' M. Atk. by 24% Dance of the Warrior 71 For 5 minutes increases all party members' P. Atk. by 16%. Deadly Strike 80/81/82/83/84 Quickly strikes the target three times with 2957/3018/3079/3137/3194 Power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit. Poison Blade Dance 84 A sword emits a toxic cloud that momentarily damages and poisons nearby enemies. Requires dual swords. Hierophant, Dominator, Doomcryer · The following skills have received an increased duration: Skill Class Changes Prophecy of Fire Hierophant Duration increased: 5->10 min. Victories of Pa'agrio Dominator Duration increased: 5->10 min. Chant of Victory Doomcryer Duration increased: 5->10 min. · The following skills have been changed: Skill Class Changes Block Shield Hierophant Cooldown increased: 8->15 sec. Block Wind Walk Hierophant Cooldown increased: 8->15 sec. Might of Heaven Prophet Casting time increased 2,5->4 sec., cooldown decreased 4->1 sec Eva's Kiss Prophet Effect has been changed: For 10 minutes M.Skill.Power +5%/10%. Chant of Gate Doomcryer Cooldown decreased 600->300 sec Hierophant · The following skills have received new levels: Skill Level Effect Might of Heaven 80/81/82/83/84 Inflicts holy damage with 74/76/78/80/82 Power. Prophecy of Fire 82 For 10 minutes, a powerful spirit acts to increase a party member's Max HP by 15%, HP Recovery bonus by 20%, P. Atk. by 15%, P. Def. by 15%, Atk. Spd. by 10%, and Debuff Resistance by 10%. Consumes 30 Spirit Ore. Counter Critical 84 For 20 minutes, Decreases Received Critical Damage by 40%. When the target receives an attack above a certain amount of damage, increases Critical Damage of standard melee attack for 8 seconds. Dominator · The following skills have received new levels: Skill Level Effect Pa'agrio's Heart 80//82/84 Restores a clan member's HP with 181/184/187 Power and recovers 64/66/68 HP per second for 15 seconds. Steal Essence 80//82/84 Inflicts non-attribute damage on the enemy with 113/115/117 Power added to M. Atk. Absorbs 80% of the damage as HP. Dreaming Spirit 80//82/84 Causes the enemy to sleep for 15 seconds. Victories of Pa'agrio 82 For 10 minutes, a powerful spirit acts to increase nearby clan members' Max CP by 15%, CP Recovery bonus by 40%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 20%, Atk. Spd. / Casting Spd. by 10%, P. / M. Critical Rate by 20%, P. / M. Critical Damage by 15%. Consumes 70 Spirit Ore. Doomcryer · The following skills have received new levels: Skill Level Effect Steal Essence 80//82/84 Inflicts non-attribute damage on the enemy with 113/115/117 Power added to M. Atk. Absorbs 80% of the damage as HP. Dreaming Spirit 80//82/84 Causes the enemy to sleep for 15 seconds. Chant of Life 80//82/84 Recovers 64/66/68 per second for all party members for 15 seconds. Chant of Victory 82 For 10 minutes, a powerful spirit acts to increase a party members HP / MP Recovery bonus by 40%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 20%, Atk. / Casting Spd. by 10%, P. / M. Critical Rate by 20%, P. / M. Critical Damage by 15%. Consumes 70 Spirit Ore. Cardinal, Eva's Saint, Shillien Saint · The following skills have received an increased duration: Skill Class Changes Prophecy of Water Eva's Saint Duration increased: 5->10 min. Prophecy of Wind Shillien Saint Duration increased: 5->10 min. · The following skills have been changed: Skill Class Changes Divine Power Bishop Increases the power of recovery magic with 20/50/80 power instead of 100/200/300, duration increased 15 sec -> 2 min, cooldown decreased 600 ->300 sec. Might of Heaven Bishop/Elven Elder/Shillien Elder Casting time increased 2,5->4 sec., cooldown decreased 4->1 sec Eva's Kiss Bishop/Elven Elder/Shillien Elder Effect has been changed: For 10 minutes M.Skill.Power +5%/10%. Cardinal · “Cleanse” skill’s Spirit Ore consumption has been decreased: Skill Before After Cleanse Removes debuffs from the target. Consumes 100 Spirit Ore. Removes debuffs from the target. Consumes 40 Spirit Ore. · The following skills have received new levels: Skill Level Effect Greater Heal 80/81/82/83/84 Restores the target's HP with 812/824/836/848/860 Power. Greater Battle Heal 80/81/82/83/84 Immediately restores the target's HP with 890/903/916/929/941 Power. Greater Group Heal 80/81/82/83/84 Restores all party members' HP with 665/678/691/704/717 Power. Might of Heaven 80/81/82/83/84 Inflicts holy damage with 74/76/78/80/82 Power. Chain Heal 82 Recovers the target and the 10 most injured allies around the target by 35% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 6 Spirit Ore. Eva's Saint · The following skills have received new levels: Skill Level Effect Might of Heaven 80/81/82/83/84 Inflicts holy damage with 74/76/78/80/82 Power. Recharge 80/81/82/83/84 Recovers MP with up to 141/142/143/144/145 Power, depending on the target's level. Cannot be used on classes that have Recharge skill. Mass Vitalize 81 Restores HP of party members with 875 Power, and also cures poison and bleed condition of all party members. Prophecy of Water 82 For 10 minutes, a powerful spirit acts to increase a party member's MP Recovery bonus by 20%, M. Atk. by 15%, M. Def by 15%, Casting Spd. by 10%, Debuff Resistance by 10%. Decreases Skill MP Consumption by 5%. Consumes 30 Spirit Ore. Shillien Saint · The following skills have received new levels: Skill Level Effect Might of Heaven 80/81/82/83/84 Inflicts holy damage with 74/76/78/80/82 Power. Recharge 80/81/82/83/84 Recovers MP with up to 141/142/143/144/145 Power, depending on the target's level. Cannot be used on classes that have Recharge skill. Prophecy of Wind 82 For 10 minutes, a powerful spirit acts to increase a party member's P. Evasion by 4, P. Accuracy by 4, P. Critical Rate by 15%, P. Critical Damage by 20%, Speed by 15%, Debuff Resistance by 10%. Consumes 30 Spirit Ore. Arcana Lord, Elemental Master, Spectral Master · The following skills have received new levels: Skill Class Level Effect Blaze Warlock/Arcana Lord 40-84 Ignites flames on your body with 47/49/51/53/55/57/59/61/63/65/67/69/71/73/75/77/79/81/83/85/87/89/91/93/95 Power, inflicting Fire damage on the enemy. Aqua Swirl Elemental Summoner/Elemental Master 40-84 Creates a powerful vortex of water, inflicting Water damage on the enemy with 47/49/51/53/55/57/59/61/63/65/67/69/71/73/75/77/79/81/83/85/87/89/91/93/95 Power added to M. Atk. Twister Phantom Summoner/Spectral Master 40-84 Creates a powerful cyclone and inflicts Wind damage on the enemy with 47/49/51/53/55/57/59/61/63/65/67/69/71/73/75/77/79/81/83/85/87/89/91/93/95 Power added to M. Atk. · The following skills have received an increased duration and a decreased cooldown: Skill Class Changes Warrior Servitor Arcana Lord Cooldown decreased 60->4 sec., Duration increased 5->10 min. Wizard Servitor Elemental Master Cooldown decreased 60->4 sec., Duration increased 5->10 min. Assassin Servitor Spectral Master Cooldown decreased 60->4 sec., Duration increased 5->10 min. Final Servitor Arcana Lord, Elemental Master, Spectral Master Cooldown decreased 60->4 sec., Duration increased 5->10 min. · SP amount needed to learn certain skill has been changed. · The following skills have received new levels: Skill Level Effect Spirit Sharing 78/82 For 20 min. character's P.Atk. +12%/15%, M. Atk. +12%/15%, Atk. Spd. +12%/15%, Casting Spd. +12%/15%, P./M. Critical Rate +40. Transfers master's enhanced skills to the servitor. Consumes 6/7 Spirit Ore. Servitor Heal 80/81/82/83/84 Heals the servitor with 1108/1112/1116/1120/1124 Power. Servitor Recharge 80/81/82/83/84 Recovers the servitor's MP with up to 141/142/143/144/145 Power depending on the servitor's level. · The quantity of summoned Beast Soulshots/Spiritshots has been increased: Skill Before After Summon Spiritshots With a 100% probability summons 16 Beast Spiritshots. Consumes 4 Spirit Ore. With a 100% probability summons 24 Beast Spiritshots. Consumes 4 Spirit Ore. Summon Soulshots With a 100% probability summons 20 Beast Soulshots. Consumes 4 Soulstones. With a 100% probability summons 30 Beast Soulshots. Consumes 4 Soulstones. Arcana Lord · New skill has been added: Skill Level Effect Cat’s potential 81 Damage to Raid Bosses +5%, damage received from Raid Bosses -10%. Unravels servitor’s true potential. Passive skill. · The following skill has received a new level: Skill Level Effect Summon Feline King 82 Summons a Feline King. Consumes 14 Spirit Ore. Elemental Master · New skill has been added: Skill Level Effect Unicorn’s potential 81 Damage to Raid Bosses +10%, damage received from Raid Bosses -5%. Unravels servitor’s true potential. Passive skill. · The following skill has received a new level: Skill Level Effect Summon Magnus the Unicorn 82 Summons Magnus the Unicorn. Requires 14 Spirit Ore. Spectral Master · New skill has been added: Skill Level Effect Spectral potential 81 Damage to Raid Bosses +15%. Unravels servitor’s true potential. Passive skill. · The following skill has received a new level: Skill Level Effect Summon Spectral Lord 82 Summons a Spectral Lord. Consumes 14 Spirit Ore. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 New A-grade weapons have been added to the game. Recipes and materials can be obtained from Mysterious Treasure chest on Forgotten Isle. If you are lucky enough you might even get the weapon from this chest. Three new Dual Swords have been added to the game. They can be crafted in Aden or Oren. Скрыть содержимое Item Type P.Atk/M.Atk Sirra's Blade One-Handed Sword P. Atk.: 251 M. Atk.: 121 Sword of Ipos Two-Handed Sword P. Atk.: 305 M. Atk..: 121 Themis' Tongue One-Handed Sword P. Atk.: 202 M. Atk..: 161 Behemoth' Tuning Fork Two-Handed Blunt P. Atk.: 305 M. Atk..: 121 Daimon Crystal Two-Handed Blunt P. Atk.: 245 M. Atk..: 177 Barakiel's Axe One-Handed Blunt P. Atk.: 251 M. Atk..: 121 Cabrio's Hand One-Handed Blunt P. Atk.: 202 M. Atk..: 161 Shyeed's Bow Bow P. Atk.: 570 M. Atk..: 133 Naga Storm Dagger P. Atk.: 220 M. Atk..: 121 Tiphon's Spear Spear P. Atk.: 251 M. Atk..: 121 Sobekk's Hurricane Fists P. Atk.: 305 M. Atk..: 121 Tallum Blade * Damascus Dual Swords P. Atk.: 305 M. Atk..: 121 Damascus * Damascus Dual Swords P. Atk.: 282 M. Atk..: 114 Keshanberk * Damascus Dual Swords P. Atk.: 275 M. Atk..: 112 · Materials for the new Dual Swords craft: Dual Swords Items Keshaberk * Damascus Keshanberk - 1 pc. Damascus - 1 pc. Adena - 2 785 110 Crystal (A-grade) - 200 pcs. Stone of Purity - 450 pcs. Dual Weapon Crafting Stamp - 1 pc. Damascus * Damascus Damascus - 1 pc. Damascus - 1 pc. Adena - 3 111 150 Crystal (A-grade) - 300 pcs. Stone of Purity - 600 pcs. Dual Weapon Crafting Stamp - 1 pc. Tallum Blade * Damascus Tallum Blade - 1 pc. Damascus - 1 pc. Adena - 4 045 260 Crystal (A-grade) - 500 pcs. Stone of Purity - 1200 pcs. Dual Weapon Crafting Stamp - 1 pc. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 · Agathion system has been changed: now all agathions are divided into two parts: bracelet slot and agathion slot. · When you equip a bracelet, a special interface with Agathion slots appears. Available slots are highlighted. Main Agathion slot Additional Agathion slot Availability Agathion can fit in both main and additional slot Agathion creature Summoned by double-click Can’t be summoned Slots 1 3+1 (4th slot is not available yet) Main skill Available when equipped Unavailable when equipped Additional skill Available when equipped Available when equipped · There are 4 levels of an Agathion bracelet. The higher the level, the more Agathion slots it has: Item Passive skill Slots Agathion bracelet - Lv. 1 - 1 main 1 additional Agathion bracelet - Lv. 2 - 1 main 2 additional Agathion bracelet - Lv. 3 STR / INT / CON / MEN +1 1 main 2 additional Agathion bracelet - Lv. 4 STR / INT / CON / MEN +1 Stun Resistance +5%, Mental Attack Resistance + 5%, Sleep Resistance + 5%, Paralysis Resistance +5%. 1 main 3 additional · Agathion bracelet is equipped in Left bracelet slot and Agathions are equipped in either main or additional slot by double-clicking on it. · If a bracelet has no Agathion in it, then Agathion is equipped in a main (top) slot of the bracelet and is automatically summoned. You don’t have to manually summon Agathion with “Release Agathion” skill in your “Skills” tab. However some Agathions, i.e. Sin Eater, are still summoned via special skill. · If the main slot of a bracelet is already used by one Agathion, then double-clicking on another Agathion will equip it in one of the additional (bottom) slots. · Agathion Bracelet - Lv. 1 can be purchased for 500 000 adena from Collector Pona in Giran. Bracelet can be enhanced by Blacksmith Baggins in Giran. Bracelet Materials Agathion Bracelet - Lv. 2 Agathion Bracelet - Lv. 1 + 500 000 adena Agathion Bracelet - Lv. 3 Agathion Bracelet - Lv. 2 + Agathion Soul + 1 500 00 adena Agathion Bracelet - Lv. 4 Agathion Bracelet - Lv. 3 + Blessed Agathion Soul + 5 000 000 adena · At the moment enhancement to Lvl. 3 and 4 is not possible. Developers are looking for alternative ways to obtain Agathion Soul and Blessed Agathion Soul for our version. · All existing Agathion summon bracelets will be replaced with bracelets and Agathions. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Rare accessories · New rare accessories have been added to the game: Item Description How to obtain Antharas' Earring MP +9, Bleed Resistance/Atk. Rate +10%, Stun Resistance/Atk. Rate +5%, Mental Attack Resistance/Atk. Rate + 5%, Healing Power +6%, Skill MP Consumption -3%, Vampiric Rage effect +2%. The effect does not stack if two identical earrings are equipped. - Trophy for defeating epic boss Antharas - +10 Damaged Antharas' Earring Exchange Damaged Antharas' Earring Severely Damaged Antharas' Earring. With the help of Balthus Knights Varnish, Balthus Knights Glittering Varnish, Balthus Knights Shining Varnish it can be enchanted up to +10. Starting from +4 adds passive skills. Damaged Antharas' Earring +10 can be exchanged for Antharas' Earring. 100% drop from opening Rush's Supplies - Antharas Damaged Baium's Ring Severely Damaged Baium's Ring. With the help of Balthus Knights Varnish, Balthus Knights Glittering Varnish, Balthus Knights Shining Varnish it can be enchanted up to +10. Starting from +4 adds passive skills. Damaged Baium's Ring +10 can be exchanged for Baium's Ring. 100% drop from opening Rush's Supplies - Baium · Due to the addition of Damaged Baium’s Ring the effect of regular and enhanced versions have been slightly changed. Item Before After Baium's Ring MP +9, Stun Resistance and Stun Atk. Rate +10%, Bleed Resistance and Bleed Atk. Rate +5%, Atk. Spd./Casting Spd. +2%, P./M. Skill Power +2%. MP +9, Stun Resistance and Stun Atk. Rate +10%, Bleed Resistance and Bleed Atk. Rate +5%, Atk. Spd./Casting Spd. +3%, P./M. Skill Power +3%, P./M. Accuracy +2. Reinforced Baium's Ring MP +15, Stun Resistance and Stun Atk. Rate +15%, Bleed Resistance and Bleed Atk. Rate +10%, Atk. Spd./Casting Spd. +3%, P./M. Skill Power +4%. MP +15, Stun Resistance and Stun Atk. Rate +15%, Bleed Resistance and Bleed Atk. Rate +10%, Atk. Spd./Casting Spd. +4%, P./M. Skill Power +6%.,P./M. Accuracy +3. Refined Baium’s Ring MP +21, Stun Resistance and Stun Atk. Rate +20%, Bleed Resistance and Bleed Atk. Rate +15%, Atk. Spd./Casting Spd. +4%, P./M. Skill Power +6%, P. Critical Damage +15%, M. Critical Damage +10%. MP +21, Stun Resistance and Stun Atk. Rate +20%, Bleed Resistance and Bleed Atk. Rate +15%, Atk. Spd./Casting Spd. +5%, P./M. Skill Power +10%, P. Critical Damage +15%, M. Critical Damage +10%. · Damaged Antharas’ Earring and Damaged Baium’s Ring get the following effects when enchanted: Modification Earring effect Damaged Antharas ring effect Damaged Baium +0 M.def 50 M.def 16 +1 M.def 51 M.def 17 +2 M.def 52 M.def 18 +3 M.def 53 M.def 19 +4 M.def 56, Bleed Resistance and Atk. Rate +6% M.def 22, Bleed Resistance and Atk. Rate +3% +5 M.def 59, Bleed Resistance and Atk. Rate +8% M.def 25, Bleed Resistance and Atk. Rate +4% +6 M.def 62, Bleed Resistance and Atk. Rate +10% M.def 28, Bleed Resistance and Atk. Rate +5% +7 M.def 65, Bleed Resistance and Atk. Rate +10%, Stun Resistance and Atk. Rate +3%, M.def 31, Bleed Resistance and Atk. Rate +5%, Stun Resistance and Atk. Rate +3% +8 M.def 68, Bleed Resistance and Atk. Rate +10%, Stun Resistance and Atk. Rate +4%, Received Healing Power +2% M.def 34, Bleed Resistance and Atk. Rate +5%, Stun Resistance and Atk. Rate +4%, P./M. accuracy +1 +9 M.def 71, Bleed Resistance and Atk. Rate +10%, Stun Resistance and Atk. Rate +5%, Received Healing Power +2%, Skill MP consumption decrease M.def 37, Bleed Resistance and Atk. Rate +5%, Stun Resistance and Atk. Rate +5%, P./M. accuracy +1, Atk. Speed/Cast. Speed +15 +10 M.def 74, Bleed Resistance and Atk. Rate +10%, Stun Resistance and Atk. Rate +5%, Received Healing Power +2%, Skill MP consumption decrease, MP +18 M.def 40, Bleed Resistance and Atk. Rate +5%, Stun Resistance and Atk. Rate +5%, P./M. accuracy +1, Atk. Speed/Cast. Speed +15, MP +10 · Enhancement of Damaged Rare Accessories require a Balthus Knights Varnish. There are three types of it: Item Description How to obtain Balthus Knights Varnish Enhances characteristics of Damaged Rare Accessories. The maximum level of enchantment is +10, up to +3 the enchantment success rate is 100%. Bought from NPC Rash in Balthus Knights instance zones for 500 000 adena. Balthus Knights Shining Varnish Enhances characteristics of Damaged Rare Accessories. Can be used on a item enchanted up to +8. If an enchantment fails, the item doesn't disappear and keeps the previous level of enchantment. Trophy for defeating epic boss Antharas. Balthus Knights Glittering Varnish Enhances characteristics of Damaged Rare Accessories. Can be used on a item enchanted up to +9. If an enchantment fails, the item doesn't disappear and keeps the previous level of enchantment. Trophy for defeating epic boss Antharas. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Additional Changes · Superspeed potions have been changed to have a fixed 3-minute cooldown. · Fixed an issue with Golden Necklace of Mermaid disappearing if used during the effect from a previous one. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 In the northern seas near Dark Elf Village there is an island that hasn’t been mentioned on any map. It was discovered by the sailors who really thought it to be a heavenly place. However, when they continued their way to the depth of the island, they understood how grossly mistaken they were. It was a horrendous battleground! Ketra Orcs and Varka Silenos are fighting for this patch of land. Who will dare to take part in the thick of battle? · A new hunting zone has been added for the 79-82 lvl characters - Forgotten Island. · The island is situated north of the Dark Elf Village and is inhabited by 79-82 lvl Ketra Orcs and Varka Silenos monsters. · Forgotten Island can be reached with help of Gatekeeper in Aden for 17 000 adenas. · Monsters on Forgotten Island are located in two areas: in western part for solo hunting and in the eastern part for the groups. · Treasure Hunter Tyron can be found on the beach. He can teleport characters to the middle of Forgotten Island (solo hunting zone) for free. · A group hunting zone can be reached via pass through the cave located on the beach. Solo hunting zones · Most of the monsters in the eastern hunting zone are not aggressive, however Varka Silenos Archer and Ketra Orc Archer see from afar and attack first. · All the monsters in solo zones are social within their tribe and run to help each other if some of them is attacked. · Monsters for solo hunting have x2 HP. · Their P. Def. is very strong, however M. Def. is not reinforced too much, which makes this area especially interesting for the mages. · Sometimes you can meet Varka Silenos Chiefs and Ketra Orc Chiefs that are fighting with each other. These monsters cannot be killed, as there is no HP indication. In comparison to usual monsters, these ones don’t attack the characters. The fight between tribe chiefs symbolizes eternal and irreconcilable combat. Group hunting zones · As in the western part of the Island, the eastern one is inhabited by Ketra Orcs and Varka Silenos, however they are more powerful (having x5-x7 HP). · Most of the monsters are aggressive and social, which means that only well-equipped and very organized groups of players can challenge them. · It is possible to meet Varka Silenos Commander and Ketra Orc Commander in the depth of the Island. They don’t attack first, but there is a chance that in case of their death Commander's Ghosts appear with double XP from them than from the Commanders. · Commander's Ghosts can appear one after another after Commander’s death (not more than two monsters). Mysterious Treasure Chest · Mysterious Treasure Chests appears every 30 minutes in random spots all over the Forgotten Island. · One of the chests has a treasure, others are empty. · From 20:00 till 00:00 (server time) the chest appears each 20 minutes in the group hunting zone and each 10 minutes in solo hunting zones. · If the chest is attacked, there is a possibility that Treasure Lookout appears and immediately starts attacking the character. It is possible to get more XP killing it than other usual monsters in the hunting zone, however, if Treasure Lookout is not attacked within 5 minutes, it vanishes. · The lucky ones can get recipes and materials to create the best A-grade weapon from the solo hunting zone chest. If the chest is destroyed in the group hunting zone, an entire weapon drop rate is possible. The items don’t drop from the chest on the ground, but are added directly to the character’s inventory. · A weapon type or materials that drop from the chest depend on the day of the week: Monday Tuesday Wednesday Thursday Friday Saturday Sunday Magic weapon Fist Weapon Spear One-handed/Two-handed Blunt Weapon Dagger One-handed/Two-handed Sword Bow · When the chest appears, the nearby monsters start running towards it with an intention to destroy the chest as soon as possible. It is crucial to crush it before them as, otherwise, there is no drop. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Four new hunting zones have been added for the characters Lv. 65+. Hunting Zone Location Recommended lvl Catacomb of the Forbidden Path Western Part of Hunters Village area 65-69 Catacomb of the Witchcraft Forest of Mirrors 71-75 The Patriot's Necropolis Neutral Zone 65-69 Necropolis of Devotion Near Altar of Evil in Dark Forest 71-75 · Unlike the previous versions of the game in which Catacombs and Necropolis were a part of Seven Signs quest, in classic version they are usual hunting zones without any special rules or entrance limit. · There is a difference between the two types. XP obtained from mobs varies slightly, however the amount of adena that drop in Necropolis is two times bigger. · The monsters in both areas cannot be taken too far from their original place, however the ones from two neighboring rooms can be gathered. · The maps were added to these zones to facilitate an orientation which is especially useful for the newbies. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 · The new epic boss Antharas has been added. Level Characteristics Drop 84 HP: 2 000 000 000 HP Recovery: 105 996 P. Atk.: 252 757 M. Atk.: 101 125 P. Def.: 6 034 M. Def.: 6 643 XP: 203 321 180 160 - Antharas' Earring - A-grade and B-grade Weapon (including the best A-grade weapons like Sirra’s Blade etc.) - A-grade Armor ((including the best A-grade weapons like Majestic or Nightmare Armor) - Improved Scrolls: Enchant Armor and Weapon (A, B and C-grade) - Balthus Knights Shining and Glittering Varnish - Sealed Runes - Cloth Piece · It is only possible to enter Antharas’ Lair via Heart of Warding NPC. Only a command channel leader can request an entry. * Balthus Knights Shining and Glittering Varnish are needed for Damaged Rare Accessory modification (Damaged Antharas' Earring and Damaged Baium's Ring) that are obtained in the new instance zones. Entrance requirements: Command Channel with 90-300 characters Lv.76+Items needed for the entrance: Portal Stone - x1, (all the Command Channel members must have this item. The item is deleted after an entrance to the raid zone. Portal Stone can be bought for 5 000 000 Adenas via NPC Rush, that appears after the successful Antharas raid in the corresponding instance zone. Besides, Portal Stone can be obtained with a low chance when Rush's Supplies - Antharas box is open (received when Balthus Knights - Antharas instance zone is successfully completed).More information about the raid: · In case of death in Antharas’ Nest a character doesn’t lose XP. · Antharas appears 10 minutes after the characters arrive to the Antharas' Nest. · CC obtains looting rights upon entering Antharas' Nest. If Antharas isn’t attacked within 15 minutes, the right to take the drop is abrogated and all the raid participants are teleported to Giran. · The raid consists of 4 stages depending on Antharas’ HP: o First: HP 100% ~ 75%, HP recovery speed 20%. o Second: HP 75% ~ 50%, HP recovery speed 35%. o Third: HP 50% ~ 25%, HP recovery speed 50% . o Fourth: HP 25% ~ 0%, HP recovery speed 100%. · The main difference among the stages is Antharas’ HP recovery speed. Moreover, on different stages the dragon can use diverse attacking skills. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Balthus Knights Instance Zones: Antharas and Baium · Two new instance zones were added: Balthus Knights - Baium and Balthus Knights - Antharas. · In case of death in Balthus Knights - Antharas instance zone, a character doesn’t lose XP. 1. Antharas · Balthus Knights - Antharas instance zone can be entered with the help of NPC Fellow that can be found near the entrance of Antharas’ Lair. Level requirements: Lv. 70+Entrance requirements: Command Channel consisting of 27-300 charactersCooldown reset: every Wednesday at 6:30 a.m.Additional requirements: none Balthus Knights - Antharas is an instance version of a usual Antharas raid, during which the players that cannot take part in the usual one can try their hands in a battle against the dragon. · Instance Antharas has the following characteristics: Level Characteristics 84 HP: 150 000 000 HP Recovery: 10 000 P. Atk.: 101 100 M. Atk..: 50 557 P. Def.: 3 610 M. Def.: 3 977 EXP: 0 · Instance Antharas uses the same skills and attacks that the usual one, however, his power is much lower. · Instance Antharas appears approximately 5 minutes after the characters entered Antharas’ Nest. · As in a usual raid, his behavior depends on his HP. · When Antharas’ HP reaches 25%, the dragon moves to the center of his nest and disappears. Then NPC Rush appears and each raid participant can receive a reward. · Instance zone is open for 2 hours and closes when the last character leaves Antharas' Nest. · The characters have only 5 minutes to get a reward before the zone closes. Rewards: · Unlike the epic Antharas, there is no drop from its simplified version, all raid participants get their reward from NPC Rush Lv. 70 ~ 75 characters Lv. 76+ characters Rush's Supplies - Antharas x1 High-grade XP Scroll Ticket x2 Rush's Supplies - Antharas x1 High-grade XP Scroll Ticket x2 High-grade XP Scroll Ticket can be exchanged for XP Scroll: 100,000,000 via Rush NPC in the instance zones Balthus Knights - Antharas and Baium and also via Senior Appraiser Leo at Monster Race Track. Item Possible rewards Rush's Supplies - Antharas Damaged Antharas' Earring x1 100% Balthus Knights Varnish x1 Random Balthus Knights Glittering Varnish x1 Random Balthus Knights Shining Varnish x1 Random 2. Baium Level Characteristics 80 HP: 80 000 000 HP Recovery: 10 000 P. Atk.: 47 676 M. Atk..: 44 634 P. Def.: 3 461 M. Def.: 4 383 EXP and SP: 0 NPC: Ateld (near the entrance to the Tower of Insolence)Entrance requirements: Command Channel consisting of 27-300 characters Lv. 70+Cooldown reset: every Wednesday at 6:30 a.m. Instance Baium uses the same skills and attacks that the usual one, however, his characteristics are much lower. When the option “Wake Baium” is chosen in the dialog, Baium and Archangels appear. As in a usual raid, Baium’s behavior depends on his HP. Unlike Antharas, instance Baium doesn’t disappear closer to the end of the raid, but as well as usual Baium it suffers defeat in the battle and dies. Then NPC Rush appears and each raid participant can receive a reward. · Instance zone is open for 2 hours and closes when the last character leaves Baium Raid Zone. · The characters have only 5 minutes to get a reward before the zone closes. Rewards: Unlike the epic Baium, there is no drop from its instance version. Lv. 70 ~ 75 characters Lv. 76+ characters Rush's Supplies - Baium x1 High-grade XP Scroll Ticket x1 Rush's Supplies - Baium x1 High-grade XP Scroll Ticket x2 High-grade XP Scroll Ticket can be exchanged for XP Scroll: 100,000,000 via Rush NPC in the instance zones Balthus Knights - Antharas and Baium and also via Senior Appraiser Leo at Monster Race Track. Item Possible rewards Rush's Supplies - Baium Damaged Baium's Ring x1 100% Balthus Knights Varnish x1 Random Balthus Knights Glittering Varnish x1 Random Balthus Knights Shining Varnish x1 Random Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Additional changes The following monsters on the Devil’s Isle are now aggressive: Immortal Spirit, Starving Soldier, Starving Warrior Epic boss Baium is now 80 lvl. · Monsters in the Tower of Insolence cannot be led too far from their original spot. · Baium’s HP was increased from 42 till 300 millions. XP gained from Baium was also augmented considerably. · Amount of adena that can be gained in Dragon Valley was reduced by approximately 20% and about 10% in Antharas' Lair. · In some hunting zones amount of drop and it’s rate were slightly changed. · All the raid bosses that were appearing 22 hours after they were killed now have a random time of respawn. Raid bosses that spawn at 21:00 (server time) haven’t been changed. · All the raid bosses cannot be led too far from their original spot. · PvP event in Antharas’ Lair and Tower of Insolence is over: Chaos Decoy Blood Knight do not appear in these zones. The developers are planning to enhance this content in the further updates. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 · Quest “Gone Missing”: NPC Pirate Spirit now gives a hint on the approximate location of quest items. · Fixed an issue with characters above Lv. 75 that were not able to finish the quest “Fishing Specialist's Request”. · Some of the quest monsters have been changed for the following quests: “Trial of the Guildsman”, “Trial of the Scholar”, “Trial of Duty”. New monsters can be found in Execution Grounds. Before After Ghoul Lesser Ghoul Strain Lesser Strain Granite Golem Lesser Granite Golem Corpse Tracker Lesser Corpse Tracker The following monsters in Blazing Swamp, required for third class transfer quests, no longer drop items or adena, but still give XP and SP: · Swampland Watchman · Flame Drake · Fiery Ifrit · Ikedit — First class transfer quest rewards have been changed for quests: · Future: Dwarves · Future: Orcs · Future: Dark Elves · Future Elves · Future: People Old reward New reward Scroll of Mood Melody 1 x Improved Scroll of Escape 5 x 1st Class Buff Scroll Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Interface The following changes have been made to the minimap: · The minimap can now be zoomed in / out fivefold (previously only threefold zoom was available). · Streets in towns and entrances into buildings are now better outlined. · The location name is no longer displayed permanently. Hovering over the “Location info” icon in the upper left corner shows the name as well as the zone type: Colour Zone type Orange Altered Zone Blue Peaceful Zone White General Field Red Siege or PVP zone · New button has been added to the Clan Info window: Clan Activity. Clan Activity button opens the window that contains information on the current bonuses and the progress of clan arena. · Character block interface has been added. To add a character to the block-list you can right-click on their chat message and select one of the following options: o Blocking Adena sales advertisements o Blocking a character for bad manners · New interface fulfils the same function as the existing command /block. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 A new function has been introduced: auto-looting of adena dropped by monsters. The rules of adena distribution remain unchanged. Situation Distribution rules A monster is attacked and killed by one character Dropped adena is automatically added to the character’s inventory. A monster is attacked and killed by two or more characters, not from the same party Dropped adena is automatically added to the inventory of the character that dealt the most damage. A monster is attacked and killed by two or more characters from the same party Dropped adena is equally distributed among the party members. If a member of the party is outside of the distribution zone, dropped adena is equally distributed among the remaining party members. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах
Опубликовано 24 мая, 2018 Additional Changes 1. “Clan Imperium” skill now can be learned at clan level 3. 2. Group hunting bonus has been increased: Characters in group EXP (Zaken) Characters in group EXP (Antharas) 1 х1.0 1 х1.0 2 х1.3 2 х1.6 3 х1.35 3 х1.65 4 x1.4 4 х1.7 5 х1.55 5 х1.8 6 х1.6 6 х1.9 7 х1.7 7 х2.0 8 х1.8 8 х2.1 9 х2.0 9 х2.2 · Keys [A] and [D] can now be used to strafe (previously they were used to turn the camera). · The amount of Reputation Points gained in the chaotic state (PK) has been adjusted: PK characters are now required to hunt more monsters to get rid of the chaotic state. Поделиться сообщением Ссылка на сообщение Поделиться на других сайтах